Bionicle Heroes: LEGO Branches Out

LEGO adheres to the same principle as tobacco companies; hook ‘em young and you got ‘em for life. With Bionicle Heroes, the game appeals to the young gamer who does not need to have knowledge of the Bionicle product line. At each of the six levels, the hero, TOA Inika, has to shoot down a multitude of bad guys, using guns and then finding masks along the way. These masks enable the player to take on specific qualities such as speed, power, water expertise, leaping ability, fire walking, and a variety of weaponry. Fire sword, Laser Drill, Hydro Blade, and a Laser Axe are examples of the range of armament. You can switch masks on the fly, making for some rapid decision-making.

Bionicle Heroes looks almost too good for the pre-teen/teen target market, but this is not really a complaint just a question. On the auditory level, the soundtrack is jumpy yet somewhat generic. It sounds fine but the song choices are rather faceless. Again, not a complaint for the game works well on the game play level.

Where Bionicle Heroes fails somewhat is in the use of Wii technology. You only use the IR for turning TOA Inika and subsequent characters and even then, it is rather cumbersome. When you want to shoot, you will find that the character will only shoot straight ahead and does not follow the IR’s direction. In not utilizing Wii technology to some percentage of its capacity, Bionicle Heroes fails. Still, the game is a worthwhile renter.

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This entry was posted on Sunday, December 16th, 2007 at 1:35 pm and is filed under Game Reviews. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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